| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class > SetSamplers Method : SetSamplers(Int32,Int32,SamplerState[]) Method |
'Declaration Public Overloads Sub SetSamplers( _ ByVal startSlot As System.Integer, _ ByVal numSamplers As System.Integer, _ ByVal ParamArray samplers() As SamplerState _ )
public void SetSamplers( System.int startSlot, System.int numSamplers, params SamplerState[] samplers )